Demo Blog

Plants vs Zombies

by ejay on Tuesday, May 18, 2010 , under ,

Here is another game from PopCap that became an instant hit worldwide.

PopCap, one of the best casual developers and publishers, has delivered Plants vs Zombies, its first tower defense game. The result is a very addicting game that all walks of life would love to play with.

Click here to download.


Overview:

Zombies are invading your hometown and the only way to stop them is using your supply of undead-killing plants. You get a variety of plants at your disposal including  pea-shooters, cherry bombs, wall-nuts, and potato mines. Different kinds of zombies with unique properties attempt to cross the lawn and an arsenal of plants (49) needs to be deployed to stop them. The game has a resource mechanic in the form of sunshine that needs to be collected and spent on placing new plants and improvements. It works like a multi-column, tower defense game.

Essentially, Plants vs Zombies is a tower defense game. You save up a currency (solar energy, or Sun) to buy plants, place them on a grid, and wait for zombies to approach from off-screen. However, instead of a winding path taken by enemies, the zombies will file in through one of six "rows"; in other words, the game is entirely horizontal. The player has a variety of different options to choose from when setting up their garden. Sunflowers are essentially the economy, and planting them will harvest Suns to use for building other plants. A number of offensive plants help you thin out zombie numbers, while defensive structures will block off zombies, leaving them vulnerable while they attempt to break through the defensive line. Some items are instant-use and will not remain in your garden for any length of time; the Jalapeno pepper for example, will incinerate an entire row of enemies instantly, instead of being planted and used over time.
The goal, like tower defense, is to prevent the zombies from reaching the other end of the map. Each row has a lawnmower at the end of it; if a zombie touches this, the lawnmower will move across the map, killing any zombies in that row. However, this will then leave the row open at the end, and if a zombie crosses an undefended row, the player loses. Also, on later levels, the lawnmowers have weaker effects or are completely gone. For example, on the pool levels, the lawnmowers will travel a very short distance and sink into the water. On the roof level there are no lawnmowers. However, you can purchase pool cleaners and roof cleaners from Crazy Dave's Twiddydinkies.


After ten levels, the game will turn from day to night, requiring different strategies and unlocking a series of plants that only work at night. After that, the zombies make an attempt on your backyard, where you have a pool that spans the length of the level, requiring completely different plants to defend. This will then turn to night introducing a blanket of fog that hides a portion of the level from the player. The final set of levels has the player fighting zombies on the roof of her house.


Some levels in the game's Adventure Mode do not use the basic offensive and defensive building with the Sun economy. These levels instead have a scrolling bar at the top of the screen where different plants appear. The player then simply takes the card and plants it whenever he or she chooses, without having to use the economic portion of the game. However, the unpredictability of the scrolling bar tends to make these levels more hectic than usual. (source: http://www.giantbomb.com/plants-vs-zombies/61-25709/)
1 comments more...

1 comments

Post a Comment

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Contact us via chatbox or email so that we can take care of it!

For Donation & Payment!

For Secured Paypal Payment